I am a 3d artist with a passion for high detailed digital models. I love creating futuristic and unique models in a digital format to bring them to life. Through my designing i have acquired problem solving skills and an ability to think outside the box or work my way round a issue. I a drive for life long learning. My main interesting are horror, fantasy and drama/music, which I try to enhance my art. I set up and ran horror society in Iadt for 3 years.
I created a 2 character and an arena in a digital format. Pazuzu the Alien was created in Mudbox, Azreal was designed in 3ds Max, all rendering, texturing and baking was done in Marmoset, and then the baked low poly models were bought in the Arena in UE4 . Both Pazuzu and Azreal were developed as high poly and low poly models so they could be baked, animated and brought into a game engine
My Thesis was an examination of the roles of women in The Exorcist William Friedkins (1978) Carrie, Brian De Palma (1976) and Alien, Ridley Scott (1979). I discuss in detail the main female characters and the views of the female as portrayed in these films especially viewing them as victim and villain.