I first started programming a decade ago at a local CoderDojo. I grew to love programming from my early days learning JavaScript and Python. I followed that passion through school and into IADT, where I vastly expanded my skillset. I want to continue learning and developing my skills in software development and plan to make more interesting projects along the way.
Players cheating in multiplayer videogames has become a problem that threatens the continued existence of some videogames. The area of anti-cheat development is sparse in information and resources, this project aims to change that.
Quack is a collection of software aimed at demonstrating videogame anti-cheat functionality and providing tools to aid anti-cheat development. It is designed to be fast, respect privacy and work with any videogame.
The anti-cheat portion of the software collection is highly configurable and contains many features to detect an array of different methods of cheating in videogames.
It is open-source and MIT licensed so anyone and everyone can use the software for free for whatever purpose they wish!
https://github.com/JonathanBerkeley/Quack