The Skull Ripper

This project involves the design and creation of a highly detailed, realistic alien parasite known as The Skull Ripper. Conceptually, the creature is a parasitic life form that infiltrates a human host, embedding itself within the brain. Over time, it begins a dramatic metamorphosis, culminating in a final bloom that emerges from the back of the host's head ultimately leading to the host's demise.
The design features an organic, flower-like structure that unfolds as an unsettling transformation. The final effect is achieved using a custom silicone hand puppet sculpted to the scale of the back of a human head. This practical effects piece is intended for a death scene in a cinematic production.

Skull Ripper 3/4 view in black box
The Skull Ripper 3/4 view in the black box
skull ripper lying down in a fake flower bed
The Skull Rippers action shot
front view of skull ripper in black box
The Skull Ripper front view black box
front view of skull ripper lying down in a flower bed
The Skull Ripper front view in flower bed
different angle of skull ripper in flower bed
The Skull Ripper top/side view
The Skull Ripper: Mastering Silicone and Crafting New Skills

The creation of The Skull Ripper marked a significant milestone in my development as a modelmaker, allowing me to refine my silicone crafting techniques while pushing the boundaries of my skillset. This project was an invaluable opportunity to perfect my sculpting and moulding abilities, as I sought to create a highly detailed and realistic piece. I also ventured into airbrushing, a technique I had not fully explored before, which enabled me to add lifelike texture and depth, enhancing the final design. One of the most rewarding outcomes of this project was successfully creating a hand puppet, a skill I had yet to master. The challenge of designing and constructing it taught me new ways of thinking about movement, control, and material application. Throughout the process, I not only improved my technical abilities but also gained a deeper understanding of how to merge realism with storytelling. This experience has equipped me with the tools to create more vibrant and skillful designs in the future.

Kate Fogarty
Kate Fogarty
BA (Hons) Design for Film

My name is Kate Fogarty, and I’m a modelmaker from County Tipperary with a passion for prosthetic makeup and visual storytelling. My love for modelmaking comes from the ability to bring creature concepts to life through sculpting and working with materials such as silicone. I’m especially drawn to the hands-on, transformative nature of the craft, where imagination and technique come together to create something otherworldly. I’ve also discovered a love for set decoration, focusing on visuals that reflect mood, texture, and narrative. At IADT, I developed a thoughtful, intuitive approach to design while continually expanding my skills and zeal for material-based work. I bring dedication and curiosity to every project I take on.

BA (Hons) Design for Film