Indecent Exposure - TV pilot

As part of my major project, I designed the set for a television pilot in collaboration with fourth-year Television students. Indecent Exposure is a psychological dramedy. The story follows Frankie, a young woman determined to achieve fame at any cost, convinced she’s the perfect fit for a role, she begins to remove her competition.

The set design included two main locations: a contemporary apartment featuring an open-plan living and dining area with an adjoining kitchen, and a second location comprising a reception area and casting room.

Indecent Exposure
The set was crafted to evoke a cozy, lived-in atmosphere. We chose soft pastel tones, with a blend of vintage and functional kitchen items to ground the environment in a sense of realism while maintaining a visually appealing aesthetic.
Casting room
The casting room was another set I designed for Indecent Exposure, this set was where Frankie plotted many of her schemes to destroy her competition.
Indecent Exposure - Kitchen
Indecent Exposure - Kitchen
Indecent exposure - Reception
Indecent Exposure - Reception
Indecent Exposure - set
Indecent Exposure - Apartment set
Indecent Exposure - Set
Indecent Exposure - Reception set
Indecent Exposure
Set dressing for Indecent Exposure apartment
Indecent exposure
Set dressing for Indecent Exposure kitchen
Indecent Exposure
Indecent Exposure - Casting Room
Indecent Exposure
Indecent Exposure - Reception
Shuffleton's Barbershop
For the second part of my major I recreated the Norman Rockwell painting 'Shuffleton's Barbershop'. Using Sketchup and V-Ray I recreated the painting and created a short animatic
Shuffleton's Barbershop
Storyboard for Norman Rockwell's 'Shuffleton's Barbershop'
Shuffleton's Barbershop
Barbershop Construction drawings
Thesis: The Commodification of Culture: The Irish Pub

Jess' thesis explores the cultural significance, evolution, and global proliferation of the Irish pub, examining its historical role as a cornerstone in many Irish communities. It delves into the architectural and atmospheric changes that have shaped Irish pubs over centuries, focusing on how these establishments reflect local history and social connections. It also addresses the global spread of Irish-themed pubs, particularly those developed by the Irish Pub Company, and the commodification of Irish culture. By examining the tension between authenticity and commercialized representations of Irishness, the essay raises critical questions about the impact of mass-produced “authentic” Irish experiences. Using Jean Baudrillard’s concept of hyperreality, the essay investigates how the exportation of Irish pubs creates a simulacrum of Irish culture that, while familiar, may distort the true essence of Ireland and its cultural identity.

Profile
Jess Sammon
BA (Hons) Design for Film

Jess is an emerging production designer based in Kildare. Throughout her academic journey, she has collaborated on various short films, television pilots and conceptual design briefs, demonstrating a strong ability to communicate visually, work within creative teams, and adapt to the needs of a production. Over the last four years, she has also honed her skills in Sketch-up, V-Ray and AutoCad. Jess has developed a strong interest in hands-on roles such as standby art direction, set dressing and sourcing. As she prepares to transition into the professional world, Jess is eager to apply her creativity and technical skills to film and television productions.

BA (Hons) Design for Film