woman in their early 20's shaved head, freckled, wide smile, wearing a small chain and a black t-shirt

Alexandra Ní Laoghaire

[SCRAPING]

Surveillance is on the rise generally both in our physical and digital worlds, how do we break cycles of normalcy bias and irresponsible convenience when it comes to surveillance in real life and online? [SCRAPING] is an immersive and interactive awareness campaign in the form of a video game that asks players “Do you want to live in a surveillance state?”

The video game trailer shows elements of the gameplay and sets the tone of the game, showcasing what kind of experience players can expect to have. Music by Joe Power and sound by Peter Phelan from the Creative Music Production course, IADT.
Two brightly coloured posters depicting stylised cctv cameras with the question "Do you want to live in a surveillance state?" on them on a tiled wall
National print campaign from Digital Liberties Ireland a non-profit fighting against surveillance capitalism.
neon coloured poster covered in stylised cctv cameras. reads "An Garda Síochána and the minister for justice are currently seeking to put in place legislation that would allow  the use of facial recognition technology in Ireland" at the top
Photograph of promotional poster for video game on brick wall. Poster has pixelated photo of cctv camera, same camera can be seen above it in the street.
two contextual images of game promo posters, photos of posters on street walls depicting pixelated photos of cctv cameras next to the real cameras
Marketing campaign for [SCRAPING] includes site specific posters bringing attention to cctv cameras in the given environment.
Cameras in site specific posters change depending on location.
postcards photographed on an urban street, postcards have pixelated colourful photographs on surveillance cameras on them
two photographs of a man in a white t-shirt looking at a map of cameras with a CCTV camera seen above him
man holds black and green stylised map of Fleet Street all CCTV cameras marked on the map, three kitchy satircal ads about current and emerging surveillance tech are on the bottom of the map
Site specific marketing turns popular streets into interactive environments with maps that show you where every CCTV camera on the street is located.
looping gif of photos showing all glossy black box with matte black title SCRAPING written at the top in a bold tall font, inside the box is an orange and black video game case in a early 2000s style with the title SCRAPING in blue
Collectors box for the video game contains physical copy of the game, printed materials from the promotional campaign and a limited edition poster
white poster with grid of 45 photos of cctv cameras arranged in order of colour
Limited edition poster included in collectors box.
Project Objectives

My main objectives in this project were firstly to highlight the absurdity of accepted forms of surveillance in our lives and ask people to critically question the social impacts of new tech developments, and secondly to erase normalcy bias surrounding surveillance and ask people to consider where we will end up if we continue on our current trajectory of surveillance technology. To achieve these objectives I aimed to create an awareness campaign that sticks with people and sparks active and memorable engagement.

Project Outcomes

What if there was an organisation creating interactive and immersive awareness campaigns on privacy violations in tech that asked people to consider their current and future right to privacy? Digital Liberties IE is a non-profit organisation that advocates for and raises awareness about the responsible and ethical use of new technologies whilst protecting peoples right to privacy. [SCRAPING] is an immersive campaign in the form of a video game developed by Digital Liberties IE as part of their ongoing work asking the public “Do you want to live in a surveillance state?”

Thesis: “Late-Stage Capitalism go brrrr” The Commercialisation of Meme Culture

Advertising has long struggled to keep up with or recreate Meme Culture successfully. This thesis argues that the best way to engage with meme culture as a company is to outsource the creation of advertisements to current content creators who understand their audience and how they engage with memes. This thesis will examine how and why certain traits of the internet have led to highly individualistic media consumption and analyse meme culture and to better understand why it is so difficult for companies to recreate. This thesis will compare two case studies. The second chapter will examine how companies first started to engage with meme culture through traditional and digital media by taking a look at some examples of the use of memes in advertising by American fast-food chains around 2015. The third chapter will compare those examples to today's landscape of meme marketing by taking a look at how NordVPN successfully engages with meme culture indirectly through its sponsorship of YouTubers. Through this comparison, we can begin to understand how advertising has evolved over the years to adapt to this new form of communication and these new channels of distribution.

woman in their early 20's shaved head, freckled, wide smile, wearing a small chain and a black t-shirt
Alexandra Ní Laoghaire
BA (Hons) Graphic Design

Dia dhuit! My name’s Alexandra but my friends call me Sasha! In my designs I like to create experimental, impactful and bold graphics. I’m particularly passionate about type, print, motion and experiential design. I like to start every new project with a completely open mind to any possibilities. In my free time I enjoy photography and drawing letters in my sketchbook.