Coral Factory

Coral Factory is a small incremental game centered around building a coral reef. As the player, you place down coral tiles on a grid, which earns currency that can be used to purchase helpers, who help collect currency, which in turn lets you build more stuff quickly and grow the size of your factory. There is no limit to the size of the factory you build. The game was made in the Rust programming language, and was designed with performance and efficiency in mind - a large part of the project was dedicated to benchmarking and testing. All assets were made in 3D modelling software and then rendered to 2D sprite sheets, so as to improve performance. The game is cross platform, and runs well on both Windows and Linux.

A screenshot of the game Coral Factory
Photo of me
Finn Nankivell
BSc (Hons) Creative Computing

Hi, I'm Finn Nankivell, and I'm a software engineer and aspiring game developer from Dublin. Ever since I was eight years old I've been interested in video games and game development, and as I've improved my programming and game design skills I've been able to create more complicated and interesting worlds. My goal for the future is to continue improving my software development, game design and art skills as I

BSc (Hons) Creative Computing