QuestQCPR

QuestQCPR was my final year project built for the Meta quest 3. The focus of this project was to enable at-home learning and providing existing CPR training courses with a way to improve teaching.

QCPR layout
Tutorial and menu for when users first enter the app
Compressions
User performing CPR on the virtual manikin
Project Objectives

The main objectives of this project were ensuring compressions were accurately measured, User experience had to be easy to use for those unfamiliar with AR headsets, information on CPR also had to be easy to understand for users performing CPR for the first time, and users must be able to adjust the menu’s distance from the camera to suit different heights. Additionally, I implemented a video tutorial as well as a 100 bpm metronome to further assist users in training.

Project Outcome

The results of this project was a developing a clear, informative way for Meta quest owners to practice quality CPR without the requirement of a manikin.

Thesis: Development and Evaluation of an Augmented Reality Application for assisted CPR Training

This thesis focuses on the app development cycle as well as an analysis based on feedback from testers who tried the final product. The document also features code snippets breaking down how the scripts function (such as how the compression tracking is designed).

Headshot
Henry Donnelly
BSc (Hons) Creative Computing

Hi! I'm Henry, and I enjoy making applications for both real world use and personal hobbies. For my final year project, I created an augmented reality app built to help users learn how to perform CPR.

BSc (Hons) Creative Computing