I am a final year Creative Computing Student at IADT. I am an enthusiastic and open-minded individual with strong communication skills allowing me to work well with others. I particularly enjoy programming, working with languages such as C#, C++ and Java. For my Final Year project I decided to create a VR music development application developed in the Unity Engine.
The aim of this project was to construct a VR based application which allowed Users to experience and create digital music in Virtual Reality, with a major focus on synthesis and digital sequencers.
The application gives Users the ability to interact with intricate digital synthesisers and sequencers to create melodies and rhythms that they can then mix and record into original songs. The application is approachable for Users of all musical skill levels and offers a chance to learn strong skills in creating digital music, giving them access to technologies that can be very expensive to acquire in the real world.
My thesis contains chapters of the steps taken and research done to design and develop this project. The document is split up into five main sections Research and requirements, Design, Implementation, Testing and Project Management; each outlining a different part of the development process.