I'm a 23 year old 2D and 3D artist who likes to work digitally and physically and I like to consider myself a multimedia artist. Inspired primarily by fantasy and science fiction, I enjoy creating fantastical but humanoid characters, particularly digitally on Procreate, as well as making physical objects such as sculptures or props for film, and I've a strong interest in painting and texturing both digitally and physically. I will continue expanding and improving my skills, primarily in digital 3D with programs such as 3DS Max and Zbrush.
/ˈpɛstɪl(ə)ns/
noun
a fatal epidemic disease, especially bubonic plague.
"neither prayers nor demonstrations halted the advance of the
pestilence"
Pestilence is a character and breakaway prop design project inspired by the events of Covid-19. The prop is for a non-existent film about a different take on the beginning of the pandemic where the main character, an adventurer, accidentally smashes the sculpture and releases a trapped Goddess of the Plague upon the world. This project has been sculpted with Monster Clay, then turned into a three-part mould made of silicone and plaster. Two identical copies were cast and painted for this project.