Lee Campbell Perrie is a multimedia artist who works primarily with digital material and moving image, exploring alternatives to gallery exhibition. His work investigates forms of belief and trust that are specific to the digital realm. His current project incorporates elements of real-world environments, which are recreated using a game engine, allowing him to blur the boundaries between illusion and reality. He is an Irish-born artist, active in his local art community from a young age. His work was included in the IADT student shows Perceived Dimensions (IMMA, 2018) and High Heart (Pallas Projects / Studios, 2021).
My work explores the relationship between the Digital World and Real Life and how I can blur the boundaries between these two spaces. This is done by stitching a real-life location with a digital reconstruction of the same space. New links are made between geographic space and the infinity of digital potential.
Ever since I was young, I have been fascinated with video games and escaping to the virtual world. I often found the virtual world held more potential than real- life which made me question which one was more significant. This fuelled my thinking throughout my life, ultimately leading me to explore this subject in depth in college. Growing up in the South Dublin area, surrounded by seaside views and nature trails, these would inevitably become the focus of my work.
Experiences are blurred between Reality and Virtuality, and the space becomes eternal. The viewer is left to question the significance of the Digital realm.